Client
Client
Events
event PersistenceMessageReceived persistenceMessageReceived
event RPCMessageReceived rpcMessageReceived
event AudioOutputStreamCreated audioOutputStreamCreated
event AudioOutputStreamClosed audioOutputStreamClosed
Methods
void Dispose()
NetworkInfo GetNetworkStatistics()
string StartConnection()
void Connect(string serverAnswer)
void Disconnect()
void ReceiveIncomingMessages()
void BumpAutoDisconnectTime()
ClientType Type()
ClientState State()
int ClientID()
double RoomTime()
float Ping()
AudioInputStream CreateAudioInputStream(bool voice, int sampleRate, int channels)
void ReceiveAudioEventMessages()
AudioOutputStream GetAudioOutputStream(int clientID, int streamID)
bool SendPersistenceMessage(byte[] data, int dataLength, bool reliable)
bool SendRPCMessage(byte[] data, int dataLength, bool reliable)
bool SetProfilingEnabled(bool enabled)
bool TryGetProfilingSample(ProfilingSample& profilingSample)