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Version: Normcore 2

StaticFunctions

StaticFunctions

Static Methods

SetLayerRecursively

void SetLayerRecursively(GameObject gameObject, int layer)

CalculateAverageDbForAudioBuffer

float CalculateAverageDbForAudioBuffer(float[] audioBuffer, int offset = 0)

LinearToDb

float LinearToDb(float linear)

SwingTwistDecomposition

void SwingTwistDecomposition(Quaternion rotation, Vector3 direction, Quaternion& swing, Quaternion& twist)

LerpClamped

double LerpClamped(double a, double b, double t)